Programming using Scratch

This half term in Computing, we are learning how to create and program games using Scratch. We began the Smoking Car project by looking at a game where the user presses keys on the keyboard to guide the car around a race track. We discussed the inputs that would be needed to make the car move and rotate. Then we used Scratch to program our Sprite to move and turn in different directions when we press different keys on the keyboard. We discussed how move 20 steps was more efficient that having two move 10 algorithms.

We created our backdrop using the ‘Design a backdrop’ tool. Then we added an extension and programmed the pen to move up and down to draw on the screen. We used the pen/pen down block program to make it look like the car was leaving behind a smoke trail.